The Street
A themed indoor street running the length of the venue — facades, palms, wet-look cobbles and neon signage. The café, store and arcade frontages all open onto it.
Arcade cabinets · café seating · store frontage
Concept · Not yet open
A planned 24/7 physical gaming arena in Glasgow. Everything shown here is concept work in development — layout, capacities, dates and pricing are indicative and subject to change.
The physical space
One large-format industrial shell, transformed into Havana, Manhattan and Tokyo movie-set districts. Cinematic lighting, hospitality and glass-fronted gaming spaces make every street part of the experience.
18,000 sq ft
Target floor area
220 guests
Planned capacity
90+ seats
Play stations
24 / 7
Opening hours




Concept renders for illustration only. Final venue design, dimensions and finishes will differ.
Floor layout
Every district has its own lighting state, sound zone and session length, so a quiet TCG afternoon and a full tournament night can run at the same time.
A themed indoor street running the length of the venue — facades, palms, wet-look cobbles and neon signage. The café, store and arcade frontages all open onto it.
Arcade cabinets · café seating · store frontage
Tiered rows of competition-spec PCs under the LED ribbon, with a raised head-to-head stage for finals and league nights.
48 PC stations · 2 stage pods
Sofa-and-OLED console bays on 65" and 77" LG panels, built for four-player sessions, FIFA nights and fighting-game brackets.
24 console seats · 8 bays
Direct-drive rigs in a paddock layout with a live timing wall, pit-lane lighting and space for a six-car grid.
6 motion rigs · timing wall
Four broadcast-ready creator suites with treated acoustics, key lighting and audience seating for live shows.
4 creator suites · 40 seats
IMMERSE hardware and merchandise retail, full-day café service, and a dedicated Pokémon trading, play and merch corner.
Retail floor · café · TCG tables
Sessions & pricing
Indicative launch pricing, per player, per session. Members book earlier and pay less. Slots below are the live session grid used by the booking system.
Loading session grid…
Rollout order
IMMERSE is being built in sequence so each phase funds the next.
B2B wholesale, bulk and white-label supply is trading today. MOQ 1,000 units per model.
Request trade pricingSite, fit-out and launch. Sessions, memberships and café are being taken as launch reservations now.
Reserve a launch sessionOnce the arena is open, every product in the shop switches from “Coming soon” to real prices and checkout.
Preview the rangeInside the concept
From the entrance sequence to the last station timer, the arena is planned as a single, unbroken piece of theatre.
An unbroken screen wrapping the arena — trailers, gameplay highlights, event promotion, launch countdowns, character animation, tournament moments and full visual takeovers.
A themed arrival sequence with cinematic lighting, spatial audio, interactive elements and an instructional welcome that sets up your session.
A tuned, full-room audio system built for atmosphere without fatigue over long sessions.
A console zone concept centred on PS5 Pro hardware with 65" and 77" LG OLED displays.
A flagship competition station for winners and top-ranked players, with live leaderboards across the venue.
Trading cards, Pokémon GO play, console sessions and merchandise in a dedicated area.
A TikTok Live and Twitch Live setup for creators, with broadcast lighting, audio and audience seating.
An in-venue IMMERSE store for hardware and merchandise, alongside a café for full-day play.
Planned sign-in flow
A frictionless session model designed to keep the floor moving 24 hours a day.
Tap in at the gate with your IMMERSE card or gamer tag.
Select your platform, titles and station from the terminal.
Settle in, calibrate settings and get comfortable before the clock starts.
Your session time runs on the station with clear on-screen countdown.
The station closes down and resets itself, ready for the next player.


Status
The IMMERSE Arena is not open and no opening date has been confirmed. Memberships, pricing and features described across this site are planned and subject to launch terms.
All third-party game titles, artwork, trademarks, logos and imagery remain the property of their respective owners and are referenced here for editorial and promotional purposes where permitted. Grand Theft Auto VI is a product of Rockstar Games / Take-Two Interactive Software, Inc. Call of Duty and Modern Warfare are products of Activision Publishing, Inc. IMMERSE is not affiliated with, sponsored by, or endorsed by any of these companies, and claims no ownership of their intellectual property.